Saturday, April 11, 2015

\\ Eulogy of the First Flame: Bloodborne //

This article contains spoilers of gameplay scenarios and locations in Bloodborne, developed by From Software and published by SCE Japan Studio, and Dark Souls, developed by From Software and published by Namco Bandai Games. Bloodborne is exclusively for PlayStation 4, and Dark Souls was played on PlayStation 3.

From Software’s Bloodborne is in many ways an excellent game. When I wrote about their last releaseDark Souls II, I worried that game indicated a future fraught with stagnation and tedium for the Souls franchise. While I still fear that Bandai-Namco will attempt to bring this once-thought dangerous and intimidating series down with aspirations of near-annualization and profitability (perhaps the immediate re-release of the game in Dark Souls II: Scholar of the First Sin confirms my suspicions), I still believe that Souls in the hands of Hidetaka Miyazaki (who saved Demon’s Souls from development hell and shaped it with his obtuse yet forward-thinking vision, and would go on to direct Dark Souls and Bloodborne) has the potential to be a consistently interesting prospect for years to come. Still, I don’t think Bloodborne is a perfect game, and I’m not confident that I would name it the best Souls title. Here, though, I will only be focusing on one aspect of the game, the lamps.